Ordered by the King, try to hire the most skillful dwarves to save Nidavellir, with the help of Dagfid, the queen who called powerful mercenaries with precious artefacts.
Now, the Elvaland with the highest bet can choose to take a card from the Camp (Artifact or Mercenary) instead of taking a card from the tavern being resolved.
Only the Elvaland with the highest bet can get to the Camp and take a card there.
The other Elvalands must, in the order of the bets, take a card from the tavern being resolved.
The camp is made up of Artifact and Mercenary cards.
- 12 Mercenary cards
- 12 Artefact cards
- 6 new Hero cards + 2 « Olwyn double » cards
- 5 Reference cards
- 10 Class tokens
- 1 Camp sign
- 1 scoring pad
Thingvellir is an expansion and requires the basic game NIDAVELLIR to play it.
No. Players 2 - 5
Time 30 - 60 mins