Feed the Kraken
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SAILORS’ FAVORITE DEDUCTION GAME
All players may be sitting in the same boat, but they want to navigate in different directions! The loyal sailors must bring the ship safely to mainland, whereas the pirates crave to secretly maneuver the ship into the Bermuda Triangle. Meanwhile a crazy cultist is busy convincing parts of the crew to help him summon their dark lord—the Kraken—from the depth of the sea to save them all.
INFO
Age 12+ years
No. Players 5 - 11
Time 45 - 90 mins
Extra Game Rules